Random Hero
Invited Member
23years old. Living in Silkeborg, central Denmark
Posts: 182
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Post by Random Hero on Oct 20, 2008 17:16:50 GMT
Hello people. I have made a new shed. You can choose by youself how long it should be, because it is made by modules: 1: With port. Port is 6m wide and 4,5m high. 21m long. 2: Middle piece, open in both ends. 20m long. 3: Without port. 21m long. All the modules are 22m wide and 8m to the top of the roof. It's a pretty simple model, but i think it would be nice to have, because you can choose the size of your shed. Status: Model 100% Color: 100% (Texture: 0%) Ingame: 0% By random_hero2By random_hero2Update: Oct. 20, 20:30 OMG COLORS!! By random_hero2An ofcorse the real shed i got the idea from: By random_hero2There is no door or gutters in the model, and they wont be in it (so far). I just made the simplest of mods to try get it in the game. If anything goes well, i will have it rendered in Maya by the end of the evening. As allways, comments and new ideas are welcome - Random
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Post by Olii on Oct 20, 2008 17:28:07 GMT
great work
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Random Hero
Invited Member
23years old. Living in Silkeborg, central Denmark
Posts: 182
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Post by Random Hero on Oct 20, 2008 18:39:59 GMT
OMG! Update
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Post by Olii on Oct 20, 2008 19:06:44 GMT
haha lol great work
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Random Hero
Invited Member
23years old. Living in Silkeborg, central Denmark
Posts: 182
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Post by Random Hero on Oct 20, 2008 19:15:51 GMT
Hehe, thanks. I put the same thread on LS-Modschmeide, telling that i also wanted someone to help me with the rendering in Maya and exporting it to an i3d-file. Hopefully, someone will reply and help me so i can help others.
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conroy
Invited Member
Posts: 39
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Post by conroy on Oct 26, 2008 19:28:44 GMT
Nice, Very accurate to the real design.
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Post by johndeere1993 on Oct 31, 2008 22:54:56 GMT
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Random Hero
Invited Member
23years old. Living in Silkeborg, central Denmark
Posts: 182
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Post by Random Hero on Nov 1, 2008 7:27:05 GMT
Thanks guys. Yes i have tryed to make it look like the shed home at my parennt farm. I like to make things that i know are real and i can get a look at if i need some measuresments
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conroy
Invited Member
Posts: 39
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Post by conroy on Nov 2, 2008 13:25:57 GMT
[quote author="[AT]johndeere1993" timestamp="1225493696" source="/post/384/thread"]can we use sheds off of sketch up [/quote]
Yes, Google Sketchup Pro. File -> Export -> 3D Model... -> Then save it as a .3ds. Then you can ask someone else for advice, I have no idea what to do next.
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Random Hero
Invited Member
23years old. Living in Silkeborg, central Denmark
Posts: 182
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Post by Random Hero on Nov 2, 2008 13:31:55 GMT
[quote author="[AT]conroy" timestamp="1225632357" source="/post/438/thread"][quote author="[AT]johndeere1993" timestamp="1225493696" source="/post/384/thread"]can we use sheds off of sketch up [/quote] Yes, Google Sketchup Pro. File -> Export -> 3D Model... -> Then save it as a .3ds. Then you can ask someone else for advice, I have no idea what to do next.[/quote] Correct. I just get it better when i export the model as an *.fbx-file instead. When i exported the first 'test'-models i got some errors trying to import an *.3ds-file. Not that your solution is wrong though. Just what i have experienced
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